Kill Count: 55386
Kill Count: 100743

Vending Items Of [Mokgun]

bubub

fortessa, 241, 118

ID Name Refine Slot Card0 Card1 Card2 Card3 Price Amount
32110 It was created to boost the energy of Einbeck mining workers or to alert them of an emergency.
There are many disadvantages to guitar, but the volume is the best.
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Increases long ranged physical damage by 10%.
Increases Severe Rainstorm damage by 10%.
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Refine is +7 or higher
Atk + 40, reduces variable casting time by 10%.
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Refine is +9 or higher
increases Severe Rainstorm damage by additional 15%,
has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
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If refine is 11 or higher, reduces cooldown of Severe Rainstorm by 2 seconds, reduces delay after skill by 20%.
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Class: Musical Instrument Attack: 200
Weight: 140
Weapon Level: 4
Required Level: 170
Jobs: Minstrel
Safety Lute [2] None None None None 30 000 000 z 1
32110 It was created to boost the energy of Einbeck mining workers or to alert them of an emergency.
There are many disadvantages to guitar, but the volume is the best.
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Increases long ranged physical damage by 10%.
Increases Severe Rainstorm damage by 10%.
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Refine is +7 or higher
Atk + 40, reduces variable casting time by 10%.
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Refine is +9 or higher
increases Severe Rainstorm damage by additional 15%,
has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
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If refine is 11 or higher, reduces cooldown of Severe Rainstorm by 2 seconds, reduces delay after skill by 20%.
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Class: Musical Instrument Attack: 200
Weight: 140
Weapon Level: 4
Required Level: 170
Jobs: Minstrel
Safety Lute [2] None None None None 30 000 000 z 1
32303 The tool you used to nail in the Einbech mine,
Improvement to launch other things besides the nail.
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Increases long ranged physical damage by 15%.
Increases Fire Dance damage by 15%.
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Refine is +7 or higher
Atk + 60, increases attack speed (reduces delay after attack by 10%)
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Refine is +9 or higher
increases Fire Dance damage by additional 20%,
has a chance to gain bonus physical damage against all size enemies by 20% for 10 seconds when dealing physical damage.
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If refine is 11 or higher, reduces delay after skill by 20%.
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Class: Pistol Attack: 200
Weight: 180
Weapon Level: 4
Required Level: 170
Jobs: Rebellion
Bolt Revolver [2] None None None None 40 000 000 z 1
28772 A handheld detector made for jewelry detection in mines.
Amplifies the wearer's power is effective for many uses.
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Matk + 180.
Matk + 10%.
Increases fire and neutral property magical damage by 7%.
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Refine is +7 or higher
Matk + 40, increases attack speed (reduces delay after attack by 10%)
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Refine is +9 or higher
increases fire and neutral property magical damage by additional 8%,
has a chance to gain bonus magical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
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If refine is 11 or higher, reduces delay after skill by 20%.
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Class: Dagger Attack: 190
Weight: 100
Weapon Level: 4
Required Level: 170
Jobs: Shadow Chaser
Jewel Detector Mk47 [2] None None None None 60 000 000 z 1
28771 Mini detectors made for metal detection in mines.
It's light and durable, so it's also popular for self-defense.
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Atk + 10%.
Increases Cross Impact damage by 10%.
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Refine is +7 or higher
Atk + 40, increases attack speed (reduces delay after attack by 10%)
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Refine is +9 or higher
increases Cross Impact damage by additional 15%,
has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
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If refine is 11 or higher, reduces delay after skill by 20%.
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Class: Dagger Attack: 200
Weight: 100
Weapon Level: 4
Required Level: 170
Jobs: Guillotine Cross
Metal Detector Mk47 [2] None None None None 60 000 000 z 1
28771 Mini detectors made for metal detection in mines.
It's light and durable, so it's also popular for self-defense.
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Atk + 10%.
Increases Cross Impact damage by 10%.
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Refine is +7 or higher
Atk + 40, increases attack speed (reduces delay after attack by 10%)
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Refine is +9 or higher
increases Cross Impact damage by additional 15%,
has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
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If refine is 11 or higher, reduces delay after skill by 20%.
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Class: Dagger Attack: 200
Weight: 100
Weapon Level: 4
Required Level: 170
Jobs: Guillotine Cross
Metal Detector Mk47 [2] None None None None 60 000 000 z 1
24668 Ignores magical defense rate of all race monsters (except players) by 5%.
Ignores magical defense rate of all race monsters (except players) by additional 1% per 2 refine.
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Refine is 10 or higher
increases magical damage against all race monsters (except players) by 3%.
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Class: Shadow equipment
Location : Pendant
Weight: 0
Required Level: 1
Usable Jobs: All
Full Tempest Shadow Pendant 4 None None None None 200 000 000 z 1
21054 Tools used to clean up various residues at the construction site.
It's versatile
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Atk + 15%, Crit + 5.
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Refine is +7 or higher
increases critical damage by 25%, increases attack speed (reduces delay after attack by 10%)
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Refine is +9 or higher
has a chance to gain bonus physical damage against all size enemies by 20% for 5 seconds when dealing physical damage.
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If refine is 11 or higher, Crit + 7, reduces delay after skill by 20%.
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Class: Two-handed Sword Attack: 300
Weight: 350
Weapon Level: 4
Required Level: 170
Jobs: Rune Knight
Claw Sword 13 [2] None None None None 225 000 000 z 1
2058 A detector used to find special metals in the Einbeck mine.
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Matk + 330, can't be destroyed.
Matk + 10%.
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Refine is +7 or higher
Matk + 60, reduces variable casting time by 10%.
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Refine is +9 or higher
increases fire property magical damage by 15%,
has a chance to gain bonus magical damage against all size enemies by 20% for 10 seconds when dealing magical damage.
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If refine is 11 or higher
reduces delay after skill by 20%.
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Class: Two-handed Staff
Attack: 180
Weight: 200
Weapon Level: 4
Required Level: 170
Jobs: Warlock
Detecting Staff [2] None None None None 50 000 000 z 1
400135 A warrior helmet made with Thanos' weapon and set.
It has been improved and has the effect of further increasing the performance of the melee physical Thanos weapons.
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For each 3 Refine Levels:
ATK +5%
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Refine Level +7:
Increases Attack Speed (Decreases After Attack Delay by 15%).
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Refine Level +9:
Increases Melee Physical Damage by 15%.
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Refine Level +11:
Increases Physical Damage against enemies of against enemies of all elements by 15%.
Decreases Fixed Casting Time of all skills by 0.2 seconds.
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When equipped with :
Increases Physical Damage against enemies of every size by 15%.

For each 2 Refine Levels of :
Increases damage of Wind Cutter by 12%.
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When equipped with :
Increases Physical Damage against enemies of all races enemies by 15%.

For each 2 Refine Levels of :
Increases damage of Axe Tornado by 12%.
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When equipped with :
Decreases After Skill Delay of all skills by 15%.

For each 2 Refine Levels of :
Increases damage of Hesperus Lit by 12%.
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[Additional Options by Grade]
[Grade D]: Increases Melee Physical Damage by 5%.
[Grade C]: POW +2, P.ATK +2
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Type: Headgear
Defense: 10
Position: Upper
Weight: 10
Armor Level: 1
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Requirement:
Base Level 190
Thanos' Warrior Helmet-LT 12 [1] None None None None 350 000 000 z 1
21050 Perfect Dodge + 10.
Increases long ranged physical damage by 2% per refines.
Refine is +7 or higher
reduces SP consumption of skills by 20%.
Refine is +9 or higher
reduces delay after skill by 20%.
If refine is 11 or higher, Max HP + 10%, Max SP + 10%.
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When equipped with Illusion Boots, increases long ranged physical damage by 3%.
If refine of each is 7 or higher, reduces variable casting time by 10%.
If the sum of refine is 18 or higher, reduces fixed casting time by 0.5 second.
If the sum of refine is 22 or higher, increases Dragon Breath and Dragon Breath - Water damage by 20%.
Class : Two-handed Sword
Attack : 250
Weight : 200
Weapon Level : 4
Required Level : 120
Usable Jobs : Swordsman third classes
Illusion Tae Goo Lyeon 12 [2] None None None None 80 000 000 z 1
26215 Strings made for lifesaving in the Einbech mine
Actually, it's used more for other than lifesaving.
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Increases long ranged physical damage by 10%.
Increases Severe Rainstorm damage by 10%.
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Refine is +7 or higher
Atk + 40, reduces variable casting time by 10%.
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Refine is +9 or higher
increases Severe Rainstorm damage by additional 15%,
has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
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If refine is 11 or higher, reduces cooldown of Severe Rainstorm by 2 seconds, reduces delay after skill by 20%.
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Class: Whip Attack: 200
Weight: 140
Weapon Level: 4
Required Level: 170
Jobs: Wanderer
Safety Whip [2] None None None None 30 000 000 z 1
Theme: Server: